- Animating the Puppet Tool. The biggest power of the Puppet Pin tool lies in the way After Effects deals with animations. To animate a pin moving, go to the time position where you want the animation to start. Hold down the CTRL key (or Command on a Mac) and then click and drag the pin you want to animate.
- The Puppet tool is used in Adobe After Effects to give animation to your images. After Effects has pins which are used to manipulate the animation controls by the user. After applying the Puppet effect, the image shape changes based on where you have added the pins. The complete animation of the image is controlled by the pin.
- First, make sure your version of After Effects is up to date. If it is, create a new comp. Use the pen tool to create a simple shape. Select the Puppet Pin tool and set just two puppet pins.
After Effects puppet (pin) tool effect in Blender? Animation and Rigging. Tangierc (tangierc) April 23, 2018, 7:40am #1. I primarily use Apple Motion 5 and am trying to learn Blender more. One feature I like in AE is the pin tool which allows pseudo animation of stills in those infamous 2.5D parallax effects. Motion at present doesn.
I created a free addon script for After Effects that allows parenting puppet pins – it creates control Nulls for all Puppet Tool pins of the selected layer. Nulls are created in correct positions. Nulls will have the name of the pins with an optional prefix added. Layer name can also be added after prefix. Puppet tool pins are parented to the nulls with expressions. You can also specify the scaling of the nulls to suit your needs.
tip: if you have not named your pins and the “Prefix layer name” is on, default puppet names “Puppet Pin 1..x” will be replaced with “LayerName_Pin_1..x” to have nicer name
Update 5.18.2019
Updated for AE 2019 with support for Advanced puppet pin engine. This includes support for Advanced and Bend pin types – linking Rotation and Scale values to control Nulls!
How to use:
1. Download the puppet_rig_2019 and save it in the After Effects / Support Files / Scripts / ScriptUI Panels
2. Start the After Effects and search for puppet_rig in the bottom of Window menu
3. Select a layer with Puppet Pin effect on it.
4. Click Create button
5. Optional. Organize newly created nulls in hierarchy by parenting.
6. Animate nulls
7. Compulsory. Go and drink a beer. You have saved yourself a lot of time!
Puppet Pin Tool In After Effects
In this exercise, you'll learn how to do the following:
- Place Deform pins by using the Puppet Pin tool.
- Define areas of overlap by using the Puppet Overlap tool.
- Stiffen part of an image by using the Puppet Starch tool.
- Animate the position of Deform pins.
- Smooth motion in an animation.
- Record animation by using the Puppet Sketch tool.
The Puppet tools in After Effects let you quickly add natural motion to raster images and vector graphics. Three tools create 'pins' to define the point of deformation, areas of overlap, and areas that should remain more rigid. An additional tool, Puppet Sketch, lets you record animation in real time. In this exercise, you'll use the Puppet tools to animate a character slipping on a banana peel.
Getting Started
Download the following files to the AECS3_CIB/Lessons/Lesson08 folder on your hard disk (or copy them from the Adobe After Effects CS3 Professional Classroom in a Book DVD):
- In the Assets folder: backdrop.psd, banana.psd, man.psd
- In the Sample_Movie folder: Lesson08.mov
Follow these steps to review the files:
- Open and play the Lesson08.mov file to see what you'll create in this exercise.
- When you're done, quit the QuickTime player. You can delete this sample movie from your hard disk if you have limited storage space.
Setting Up the Project
When you begin this exercise, restore the default application settings for After Effects.
- Press Ctrl-Alt-Shift (Windows) or Command-Option-Shift (Mac OS) while starting After Effects. When asked whether you want to delete your preferences file, click OK.
After Effects opens to display a blank, untitled project.
- Choose File > Save As or press Ctrl-Shift-S (Mac OS: Command-Shift-S).
- In the Save As dialog box, navigate to the following folder:
- Name the project Lesson08_Finished.aep, and then click Save.
Importing Footage
This exercise uses three Photoshop files to create the scene. You'll import them now.
- Choose File > Import > File.
- Navigate to the AECS3_CIB/Lessons/Lesson08/Assets folder. Shift-click to select the backdrop.psd, banana.psd, and man.psd files, and then click Open. The footage items appear in the Project panel.
- Click the Create a New Folder button at the bottom of the Project panel.
- Name the folder Assets, and then drag the footage items into the folder.
- Expand the Assets folder to see its contents (see Figure 1).
Creating the Composition
As with any project, for this project you need to create a new composition.
- Choose Composition > New Composition.
- Name the composition Walking Man.
- Make sure that the Preset pop-up menu is set to NTSC DV. This setting automatically sets the width, height, pixel aspect ratio, and frame rate for the composition.
- In the Duration field, type 500 to specify 5 seconds, and then click OK (see Figure 2).
After Effects opens the new composition in the Timeline and Composition panels.
Adding the Background
It's easier to animate a character in context, so you'll add the background to the composition.
- Press the Home key to ensure that the current-time indicator is at the beginning of the composition.
- Drag the backdrop.psd file to the Timeline panel.
- Lock the layer to prevent accidental changes to it (see Figure 3).
Adding the Banana Peel
Next, you'll add the banana peel. At its default size, it's large enough to do real damage to anyone who slips on it. You'll scale it to a more proportional size for the scene.
- Drag the banana.psd file from the Project panel to the top layer in the Timeline panel (see Figure 4).
- Select the Banana layer in the Timeline panel and press S to display its Scale property.
- Change the Scale to 15%.
- Press P to display the layer's Position property.
- Change the Position to 160, 420. The banana peel moves to the left side of the composition (see Figure 5).
- Hide the properties for the Banana layer.
Adding the Character
The last element in the scene is the character himself. You'll add him to the composition and then scale and position him appropriately.
Cached
- Drag the Man.psd footage item from the Project panel to the Timeline panel at the top of the layer stack.
- Select the Man layer, and press S to display its Scale property.
- Change the Scale to 15%.
- Press P to display the Position property, and change the Position to 575, 300 (see Figure 6).
- Press P again to hide the Position property for the layer.
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